Complete and submit by Tuesday, April 3. Be prepared to present your work in class.
Complete the following:
You may use a freely available rig, such as those linked in the previous post. There is one less walk/run than previously mentioned to allow for time. Work for polished timing and spacing as well as demonstration of principles of animation. Complete in time to spend at least some thought toward lighting, set, shot composition, and rendering — make something you’d be proud to post on your reel!
Here is a site that you may find useful for finding a fun audio clip. Be creative in whatever you choose and think of something interesting that relates to your audio, perhaps in an unexpected way, for your character to do while talking.
Complete and upload by Thursday, March 8 to present your work in class.
As a reminder, your next two upcoming projects will relate to character animation and character design, modeling, rigging, and animation.
Project 2 will consist of animating several specific clips with a rig that you do not have to make. Details will be posted soon, and the due date will be pushed back just a bit from what is published currently on the schedule.
Project 3 will consist of researching (reference material), designing (model sheet, image planes, and maquette), modeling, shading, rigging, and animating your own character. Details will be posted soon, and the due-date will likely be as posted on the schedule or near that date. However, you may wish to begin early and overlap some on the work for Projects 1 and 2; for instance, complete the research, design, and modeling portion in the next couple weeks while also working on the animation clips.
Related to wrapping up our class discussion of the Golden Age of Animation, here’s a link to Fleischer Studios. The studios actually moved to Miami, FL in 1938 and continued to operate for several years there during the decline of animation. Several of their early works have recently been restored for release on DVD.
As discussed this past Tuesday and Thursday, there will be a test this Tuesday (Feb. 21) covering the introductory material from the past few weeks. This will include techniques and principles for animation, narrative structure, visual storytelling, basic film grammar, etc. A full review guide is posted here to help you remember all that we have covered in class. Also, do not forget the notes (particularly on narrative and visual storytelling) on the resources page of this site.
If you do not remember certain people (or concepts) from class or the documentaries, most of these will have ample information on Wikipedia and other websites to help you review. You may also find these Wikipedia overview entries on animation particularly interesting and useful: The Golden Age of American Animation and History of Animation (also, particularly History of United States Animation). [Although you have already studied some more recent history for 220, for this test, you do not need to study any of the history that we have not discussed in class or the documentaries for now -- such as foreign animation or animation more recent than the "Golden Age."]
There will be a written part of the test and also an animation practicum where you will complete a short animation in Maya to submit. The test will count for two “quiz” grades.