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  1. Fall 2013 Homework #3: Lift Animation Exercise

    Posted by Eric Patterson
    / September 18, 2013 / Leave a comment
    Read:
    • Chapter 3 on the graph editor in How to Cheat in Maya 2013.
    • Chapter 6 on rigs in How to Cheat in Maya 2013.
    • Chapter 3 on basic character movement in Character Animation Fundamentals.
    Do:
    • Download the rigs from the HowToCheatInMaya.com site (3D Assets Rig at the top of the files/chapters list).
    • Read through chapter 6 on rigs as above and experiment with the controls (some translate, some rotate, etc).  Also, make sure to check the forward kinematics / inverse kinematics discussion (and possibly read Maya help, etc) in chapter 6.
    • Animate the “lift” exercise from chapter 3 in Character Animation Fundamentals using either the goon rig or groggy rig from the How to Cheat in Maya rigs that you downloaded.
    • Add some interest to your clip with a floor, shaders, lighting, and polished render settings. Render your image sequence and create a 1280 x 720 h.264 .mov file.  Include this movie file in the movies folder of your Maya project folder and upload the Maya project folder (delete old scene files and image sequences) to your Dropbox submission for 320_LASTNAME_H3 folder.
    This is due by Thursday, September 26.
    Posted in Assignments
  2. Thursday and Quiz

    Posted by Eric Patterson
    / September 18, 2013 / Leave a comment
    There will be no class meeting on Thursday.  The quiz is posted on Blackboard, and you may take anytime from now through the end of the day tomorrow, Thursday, September 19.  As mentioned previously, the quiz covers history, narrative structure, visual storytelling, and principles of animation.  See the review guides and resources linked in the previous post as well as the first two chapters of both of your required books.
    Posted in Announcements
  3. Quiz #1: History, Visual Narrative, and Basic Principles of Animation

    Posted by Eric Patterson
    / September 12, 2013 / Leave a comment
    This will tentatively be Thursday week, and this review guide may be useful for your study.  Also, don’t forget the notes posted under the resources page on this site.
    Posted in Announcements
  4. Fall 2013 Homework #2: Matter, Weight, and Timing Practice

    Posted by Eric Patterson
    / September 12, 2013 / Leave a comment
    Read:
    • Chapter 2 in How to Cheat in Maya that discusses Splines and Tangents for making animation changes in the Graph Editor.
    • Chapter 2 in Character Animation that discusses matter, weight, and timing.
    Do:
    • Choose two or three of the ball movements (or splash) from chapter 2 in Character Animation. Complete one as a hand-drawn animation and the other two as 3D animations in Maya.  Use the graph editor to work on your timing.  Attempt through your key-framing and graph-editing to use as many of the principles of animation discussed in class (and ch 1 of How To…).
    • Place your three 1280×720 h.264 .mov files in your 320_LASTNAME_H2 Dropbox folder.  This time, also include your Maya project folder (but make sure to remove all but your most recent Maya scene file and any extra renders, etc. before submitting).
    Due Tuesday, September 17
    Posted in Assignments

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