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  1. Some of the Math and Science at Pixar: Subdivision Surfaces

    Posted by Eric Patterson
    / November 14, 2014 / Leave a comment
    Posted in Inspiration
  2. Congratulations and Have a Great Summer!

    Posted by Eric Patterson
    / May 14, 2012 / Leave a comment

    Another semester wrapped. Great job, everyone — you pulled off two finished productions that were quite nicely done, especially for the constraints of doing it all in one semester!

    Enjoyed the class and hope you did as well. Keep an eye here; I’ll post the finished productions soon.

    We’re also going to start an out-of-class production which I’d love for all of you to participate if you’re interested. We’ll make it fun and useful for your portfolio!

    Have an excellent summer and hope to see you around.

    Posted in Announcements, Inspiration
  3. East Cost Game Conference (ECGC): April 25, 26

    Posted by Eric Patterson
    / April 14, 2012 / Leave a comment
    Several of us will be attending this, and you may find it interesting. Kevin Boggs and some other ACM and 220/320 people have been working out plans. Kevin has already posted this, but I’m posting it again for convenience. The conference should be a nice opportunity, especially for something fairly “local.” There will be program tracks related to game development for academia, art, business/”serious” games, design, programming, social, mobile, and using the Unreal Development Kit. If interested, talk to Kevin or me about it — we’re going to figure out carpooling and any room sharing, etc. to help keep it low cost. :-)
    Posted in Announcements, Inspiration
  4. NASA Perpetual Ocean Animated Visualization

    Posted by Eric Patterson
    / March 30, 2012 / Leave a comment

    Click the image to visit Nasa’s Perpetual Ocean Project page which has some very interesting and even beautiful animations of the earth’s ocean currents. Notice that you can see all of the major ocean currents, including our own nearby Gulf Stream. Strangely, this was apparently submitted to SIGGRAPH last year but not accepted?

    Posted in Inspiration
  5. Hotel Transylvania

    Posted by Eric Patterson
    / March 28, 2012 / Leave a comment

    They were just gearing up for this when I was out there — looks to be pretty fun. :-)

    Posted in Inspiration
  6. Digital Art Capture and Preservation

    Posted by Eric Patterson
    / March 22, 2012 / Leave a comment

    Click the image for a link to an interesting article about capturing art for preservation with a digital camera on an electronic panorama head. The Factum Arte group does some very interesting work with 2D and 3D captures of art for preservation and other uses. Here’s a great video from one of their other projects:

    Piranesi: Carceri d’invenzione from factum-arte on Vimeo.

    Posted in Inspiration
  7. Character Design Principles

    Posted by Eric Patterson
    / March 14, 2012 / Leave a comment
    Here’s a neat page on some character design ideas from a summer program at Disney for students, and you might find more off the course page, too.

    Posted in Inspiration
  8. iTunes-U Course on Maya

    Posted by Eric Patterson
    / March 14, 2012 / Leave a comment
    There are some free videos here that you may find fun and useful.
    Posted in Inspiration
  9. Some Maquettes for Fun While You’re Working on Yours

    Posted by Eric Patterson
    / March 11, 2012 / Leave a comment
    Click picture for link.
    Posted in Inspiration
  10. HP Technology at DreamWorks

    Posted by Eric Patterson
    / February 28, 2012 / Leave a comment
    So this is a bit of a long commercial for HP, but there are a lot of neat glimpses of the DreamWorks studio in Glendale, CA (which is a really neat place) and some of its hardware, server rooms, etc.
    Posted in Inspiration
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