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  1. Spring 2013 Homework #1: Warm-up Animation

    Posted by Eric Patterson
    / January 22, 2013 / Leave a comment
    Complete one hand-drawn and one Maya ball-bounce animation. Upload your two Quicktime h.264 .mov 1280×720 files to Blackboard. No project files needed, yet.
    Posted in Assignments
  2. Face Re-topology and Rigging for Performance

    Posted by Eric Patterson
    / April 24, 2012 / Leave a comment
    See these notes. There will be no class meeting Thursday. Instead, meet to complete this exercise or finalize any last touches on layout, lighting, rough-cut edit, or on animating your shots. This exercise may replace a low homework grade:
    • Download a demo version of 3D-Coat.
    • Complete a re-topology of at least the main area of your face, using the .obj file mesh from your 3D face capture as the “base mesh.”
    • Back in Maya, model at least one blend-shape action for your new mesh.
    • Upload a .mov of your animated re-topo’d mesh and any needed Maya files to Blackboard.
    Posted in Announcements, Assignments
  3. Quiz extended until Tuesday

    Posted by Eric Patterson
    / April 14, 2012 / Leave a comment

    Work as a group to assemble all production-related assets into one scene file (named, organized, labeled, scaled) that we can use to begin layout — for both productions.

    Individually, each have two still-frame renders (one from each production) up on your screen on Tuesday at the start of class, also bringing a print-out of a short paragraph describing what you have done so far on the projects and also how you specifically helped everyone assemble the scene files.

    Posted in Assignments
  4. Rigging Quiz

    Posted by Eric Patterson
    / April 3, 2012 / Leave a comment
    Deux Character
    Posted in Assignments
  5. 3D Face Captures

    Posted by Eric Patterson
    / March 22, 2012 / Leave a comment

    These are the best times to go by the Face Aging Lab (IISIS), upstairs in the CIS building.

    • Monday: 3:30 – late PM
    • Wednesday: 10:15 a.m. – 1:45 p.m., 3:30 – 4:45 p.m.
    • Friday: 10:15 a.m. – late PM

    Knock on the door, and someone should answer. Camp will probably be the one doing your captures. You’ll be instructed to do 8 captures — neutral, anger, fear, contempt, disgust, sad, surprise, and happy. There should be instructions and sample photos to follow. (If not, yet, come back later).

    Anoir may have to return to Tunisia, so disregard looking for him to do the captures.

    Bring a flash drive to get an .obj file of at least your neutral expression. If they’re not crunched, you can ask for all 8 captures.

    Upload one of your captures to Blackboard by the end of next week.

    Posted in Assignments
  6. Optional Extension on Project 2

    Posted by Eric Patterson
    / March 7, 2012 / Leave a comment

    The project 2 deadline is extended until Tuesday, March 20 (class right after break), if you choose. However, if you present clips tomorrow, you can receive up to 5 bonus points on the project grade if all three are completed. Completed and rendered clips may be uploaded through Tuesday, March 20 and presented then as well.

     

    However, the project 3 deadline will still remain on Tuesday, April 3. With this in mind, you should consider doing your model sheets and maquettes if you have not finished them and begin modeling your character in Maya so that we can spend the two weeks after break on rigging material. We’ll need to keep on schedule with the characters so that we have a comfortable amount of time to animate, light, render, and edit the production in that last month of the semester.

    Posted in Announcements, Assignments
  7. Project 3: Character Design

    Posted by Eric Patterson
    / February 27, 2012 / Leave a comment

    See here for details.

     

    Complete and submit by Tuesday, April 3. Be prepared to present your work in class.

    Posted in Assignments
    Tagged characters
  8. Project 2: Animation Practice

    Posted by Eric Patterson
    / February 27, 2012 / Leave a comment

    Complete the following:

    • Animate a walk or run that communicates a mood such as happy, sad, triumphant, sneaking, etc. See “The Animator’s Survival Kit” or other materials discussed in class for reference.
    • Animate a performance clip using video reference.
    • Animate a short performance that uses lip-synch and facial expressions performed in time with a short audio clip, perhaps a favorite movie line or such.
     

    You may use a freely available rig, such as those linked in the previous post. There is one less walk/run than previously mentioned to allow for time. Work for polished timing and spacing as well as demonstration of principles of animation. Complete in time to spend at least some thought toward lighting, set, shot composition, and rendering — make something you’d be proud to post on your reel!

     

    Here is a site that you may find useful for finding a fun audio clip. Be creative in whatever you choose and think of something interesting that relates to your audio, perhaps in an unexpected way, for your character to do while talking.

     

    Complete and upload by Thursday, March 8 to present your work in class.

    Posted in Assignments
  9. Projects 2 and 3

    Posted by Eric Patterson
    / February 19, 2012 / Leave a comment

    As a reminder, your next two upcoming projects will relate to character animation and character design, modeling, rigging, and animation.

     

    Project 2 will consist of animating several specific clips with a rig that you do not have to make. Details will be posted soon, and the due date will be pushed back just a bit from what is published currently on the schedule.

     

    Project 3 will consist of researching (reference material), designing (model sheet, image planes, and maquette), modeling, shading, rigging, and animating your own character. Details will be posted soon, and the due-date will likely be as posted on the schedule or near that date. However, you may wish to begin early and overlap some on the work for Projects 1 and 2; for instance, complete the research, design, and modeling portion in the next couple weeks while also working on the animation clips.

    Posted in Assignments
  10. Homework #5: Walk and Push or Pull with Flour Sack

    Posted by Eric Patterson
    / February 17, 2012 / Leave a comment
    1. Read Chapters 3 & 5. Get the flour sack rig ready to go.
    2. Animate a walk cycle. If you feel comfortable with the basic movement, animate one to communicate a mood. Start with the primary animation movements, then work toward secondary animation, follow-through, etc.
    3. Animate a push or a pull.
    4. Render 720p H.264 movie files.  (Think quality for your reel!)
    5. Upload Maya project folders and movie files.
    6. Publish movie files to your website.
    This is due by Thursday, February 23.  Be prepared to play your movie files in class for discussion.
    Posted in Assignments
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