Python Scripting in Maya Posted by Eric Patterson / April 19, 2012 / Leave a comment We’ll be discussing some scripting in Maya with a few basic, hands-on examples. Simple Procedural City Builder Quick Camera Shake One of the nicer ways to get started in coding with Maya is to use Python, particularly with the assistance of PyMel. Jump to the documentation here. Leave a comment Click here to cancel reply. You must be logged in to post a comment.
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